Dungeon Eye 0.1

20/04/2009 4 commentaires

 

 Here’s a preview of « Dungeon Eye », a remake of « Eye Of the Beholder I ». All graphics come from the orignal game.
If you find bug, have comment, ideas drop me comments

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Keys :
A : Turns left
Z : Moves forward
E : Turns right
Q : Strafes left
S : Moves backward
D : Strafes right
R : Reloads the dungeon from file
J : Saves team state to « ./team.xml »
L : Loads « ./team.xml »
T : Loads test maze
Space : Toggle door state (opened / closes)
I : Inventory
1-6 : Selects hero in the team
F1 – F12 => Changes maze.
Escape : Quits the demo
Insert : Runs the editor

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Dungeon Eye teaser

11/03/2009 6 commentaires

Here’s some screenshot of the project Dungeon Eye, a remake of eye of the Beholder I :

screen-03
screen-02
screen-02
screen-02

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Source code update

Hi

A new release of the source code is available here. You can also find short examples about sprite batching and game state management.

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A new framework is born…

After a long silence I’m back with good news. I will post soon a beta with examples showing the abilities of the framework. Stay tuned !

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ArcEngine website is launched !

07/01/2009 un commentaire

This is the first post on ArcEngine :-)

Stay tuned !

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